WordPress Celebrates its 15th Anniversary Today

15 Years of WordPress

On May 27, 2003 — exactly fifteen years ago today, the first version of WordPress was made available for download. Unlike most software releases that start at v1.0, this was Version 0.7 of WordPress that was being released as the first non-beta.

What began as a fork of b2/cafelog over 15 years ago has today turned into a robust, reliable and popular Content Management System that powers close to 30% of the world’s top 10 million websites.

WordPress holds a very special place in my life and I’ve been building websites powered by WordPress since 2006. Although I’m not a fan of the clunky mess that WordPress is turning into, I still love building with WordPress and couldn’t be more excited about the years to come.

Mozilla has published a statement on their Open Policy and Advocacy blog about the recent report that it is possible to purchase a cracked software for as little as ₹2000 (US$30) to get ‘write’ rights to the Aadhaar database, allowing you to update any information in there without any kind of verification or checks.

The official Mozilla statement is as follows:

Mozilla is deeply alarmed by recent reports that it is possible to purchase editing rights to the Aadhaar database for a mere 2,000 rupees.

Mozilla has long argued that the Aadhaar lacks critical safeguards. With the demographic data reportedly compromised, it is hard to see how Aadhaar can be trusted for authentication. Access to myriad vital public and private services which require Aadhaar for more than a billion Indians is now at risk.

Mozilla calls for the UIDAI to close these glaring security loopholes, and to engage an independent firm to do a security audit of the Aadhaar. We further call on the Justice Srikrishna Committee and the Government of India to ensure that the forthcoming data protection bill strongly protects Indians, including from the privacy and security harms that they’ve already suffered from Aadhaar.

Apple has officially announced WWDC 2018, which will take place at San Jose, California from June 4th to June 8th, 2018. The much-awaited keynote announcing the next versions of iOS, macOS, tvOS and watchOS will be held on Monday, June 4th at 10:30PM IST.

If you’re a developer and are looking to attend the conference, head over to Register for the ticket lottery.

Some Thoughts on Apple’s WWDC 2017 Announcements

Apple WWDC 2017

At its annual Worldwide Developers Conference 2017 this week, Apple delivered a jam-packed keynote address on Monday. As has been tradition over the last few years, a bunch of us Apple enthusiasts gathered at the iXyr Media HQ to watch the keynote together. Unlike the last few keynotes, the WWDC 2017 keynote address lasted almost 2.5 hours, and the company had so much to talk about. They even completely skipped talking about their sales and growth, and their tvOS platform barely got 2 minutes on stage, only so that Tim Cook could mention that the Amazon Prime Video app is finally coming to Apple TV later this year.

Over the next 140 minutes or so, Tim Cook and other Apple executives took the audience through an incredible journey, in what is touted at one of the best Keynotes that Apple has ever delivered, largely for the sheet number of announcements that the company had to make.

Here is a list of everything major Apple announced at WWDC 2017 and some thoughts on the announcements:

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Panic‘s Cabel Sasser has a wonderful rundown of how the year 2015 was for them as a team and for their apps, as well as what 2016 is poised to be like.

In 2015, we watched our processes and systems improve dramatically as our talented team took ownership of parts of our puzzle that suited them best. We got an all-in crash-course on the business and creative challenges of developing a cross-platform video game, something we’ve always wanted to attempt. We saw some experimental notions get put on hold, while others expanded. And we shipped a couple of great new apps and stretched our creativity. It was, all told, a great year.

Coda 2 for iOS and Status Board 2 were incredible updates to the already stellar apps and it’s quite interested to read about how much effort was put into their apps, including QnA.

This might bake your noodle: we shipped 35 updates across all six Mac and iOS apps by the end of 2015.

However, this following bit was really disheartening to read:

iOS Revenue. I brought this up last year and we still haven’t licked it. We had a change of heart — well, an experimental change of heart — and reduced the price of our iOS apps in 2015 to normalize them at $9.99 or less, thinking that was the upper limit and/or sweet spot for iOS app pricing. But it didn’t have a meaningful impact on sales.

More and more I’m beginning to think we simply made the wrong type of apps for iOS — we made professional tools that aren’t really “in demand” on that platform — and that price isn’t our problem, but interest is.

I’m a big fan of their apps. Panic’s apps are “pro” apps that help you get serious work done. Coda for iOS was $10 at launch, but I’d have gladly paid upwards of $50 for it, simply because it helps me earn and/or save far more than that. The unfortunate thing about it is that there are very few people like me out there — essentially the demand isn’t as much as Panic would like.